Manipulators of Leader Note

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Manipulators can be used for quick editing of leader notes. Manipulators are displayed, upon  selecting a leader note in any view window, as well as upon moving the cursor over a leader note in 2D window or in drawing on active workplane mode. Clickmouse left on a manipulator to perform a corresponding action. The action will be performed within the leader note's editing command which is automatically launched this way, even if the transparent editing of 2D elements is disabled.

 

10S_LeaderManipulators

1

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2DManipulatorPointBlue10x10

Change the position of the main arrow's starting node

2

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2DManipulatorPointBlue10x10

Change the position of the main arrow's transitional node

3

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2DManipulatorPointBlue10x10

Change the position of main arrow's ending node,
which defines the position of the shoulder's start

4

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2DManipulatorPointBlue10x10

Change the position of the additional arrow's starting node

5

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2DManipulatorPointBlue10x10

Change the position of the additional arrow's ending node
and convert this node into transitional (jog)

6

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2DManipulatorPointGreen10x10

Add a transitional node (jog) to an arrow

7

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2DManipulatorExpand18x18

Change the appearance and size of arrow's starting node

8

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2DManipulatorPlusAngled25x19

Add a symbol on arrow

9

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2DManipulatorPointGrey10x10

Change the position of the symbol on arrow

10

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2DManipulatorPlusSquare19x19

Add a text above the arrow'

11

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2DManipulatorPlusSquare19x19

Add a text below the arrow'

12

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2DManipulatorPointGrey10x10

Change the position of texts above and below the arrow

13

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2DManipulatorPlusAngled25x19

Add an additional shoulder

14

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Switch the way positioning additional shoulders in relation to the main shoulder
(Add shoulders above 2DManipulatorUp20x20 or below 2DManipulatorDown20x20 )

15

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2DManipulatorPlusSquare19x19

Add a text below shoulders

When some of the shoulder doesn't have a text, a manipulator 2DManipulatorPlusSquare19x19 for adding a text is available. Manipulators for adding additional shoulders 2DManipulatorPlusAngled25x19, their texts 2DManipulatorPlusSquare19x19 and switching position 2DManipulatorUp20x20 2DManipulatorDown20x20 become available only after defining a text of the main shoulder.

Manipulators 2DManipulatorPointBlue10x10 2DManipulatorPointGrey10x10 2DManipulatorPointGreen10x10 become orange 2DManipulatorPointOrange10x10 upon hovering the cursor over them.

Upon clicking mouse left a manipulator for adding a text, it gets replaced by the text input box 10S_LeaderMainJogControls2. You can confirm OK20x20 or cancel Cancel18x20 input using buttons located in right side of the input box. Input can also be canceled using the <Esc>.

Keep in mind, that pressing <Esc> exits the command, if the input focus is outside the aforementioned text input box.

Input of the main shoulder's text can be confirmed using <Enter>. When inputting a text below shoulders, <Enter> adds a new row. When inputting texts of additional shoulders as well as texts above and below an arrow, <Enter> has no effect.

Keep in mind, that confirming the input of main shoulder's text using either OK20x20 or <Enter> exits the command.