Flat faces and workplanes can be used for limiting the blended area in the Face Blend command. One limit plane divides the blend surface into two parts leaving just one part in the scene. Total of two limit planes can be defined. The two planes will surround from the two sides the central portion of the.
Source body |
Blend result |
1. Left wall 2. Right wall 3. Limit planes |
It is important to keep in mind that by dividing the blend surface the limit plane is not trimming it. The blend surface is trimmed along a cross section plane at the point of intersection between the limit plane and the blend spine.