Face Blend

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Calling the command:

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Ribbon

BlendFace

3D Model > Operations > Blend > Face Blend

Sheet Metal (3D) > Advanced > Blend > Face Blend

Surfaces > Advanced > Blend > Face Blend

Primitives > Advanced > Blend > Face Blend

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Textual Menu

<3DF>

Operation > Blend > Face Blend

The face blending operation lets create a blend surface between one set of smoothly meeting faces to another. The sets of the blended faces are not required to have common edges (intersect). Blending can be done over solid bodies, as well as surface bodies. The command has numerous options for controlling the shape of the blend surface, defining trimming conditions, bounds, etc. Do not consider this operation as an alternative to the edge blending operation. These two approaches have their advantages and limitations, well complementing each other.

BlendFace1 BlendFace2

Topics in this section:

•Main Concepts of Face Blend

•Modes of Face Blend

•Spine of Face Blend

•Types of Face Blend

•Shape of Face Blend

•Boundaries of Face Blend

•Limit Planes of Face Blend

•Solutions of Face Blend

•Trimming of Face Blend

•Result Topology of Face Blend

•Notch of Face Blend

•Tangent Propagation of Face Blend

•Create Face Blend

•Wire-Face Blend

•Edit Face Blend