Face Blend

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Calling the command:

Icon

Ribbon

BlendFace

3D Model > Operations > Blend > Face Blend

Sheet Metal (3D) > Advanced > Blend > Face Blend

Surfaces > Advanced > Blend > Face Blend

Primitives > Advanced > Blend > Face Blend

Keyboard

Textual Menu

<3DF>

Operation > Blend > Face Blend

The face blending operation lets create a blend surface between one set of smoothly meeting faces to another. The sets of the blended faces are not required to have common edges (intersect). Blending can be done over solid bodies, as well as surface bodies. The command has numerous options for controlling the shape of the blend surface, defining trimming conditions, bounds, etc. Do not consider this operation as an alternative to the edge blending operation. These two approaches have their advantages and limitations, well complementing each other.

BlendFace1 BlendFace2

Topics in this section:

Main Concepts of Face Blend

Modes of Face Blend

Spine of Face Blend

Types of Face Blend

Shape of Face Blend

Boundaries of Face Blend

Limit Planes of Face Blend

Solutions of Face Blend

Trimming of Face Blend

Result Topology of Face Blend

Notch of Face Blend

Tangent Propagation of Face Blend

Create Face Blend

Wire-Face Blend

Edit Face Blend