Boolean Operations on 3D Fragments

Предыдущая страницаВ началоСледующая страница

Just like other operations, 3D fragments can be used in Boolean operations. For example, you can subtract the body of a 3D fragment from another part. If necessary, you can define a property in the 3D fragment document, that will specify what type of the Boolean operation will be automatically performed upon inserting this document into an assembly (see the Preparing document for use as 3D fragment section). If such property is defined, then, upon inserting the 3D fragment, you need to select one of the bodies in the assembly. If the assembly consists of a single body, it is selected automatically. This body will be used as the target body in the Boolean operation. The tool body will be one of the bodies of the 3D fragment, or the fragment altogether, depending on the property setting.

The option can be useful, for example, when inserting holes into the body of a part, or in mold design, when subtracting the part body from the block yields the stamp or master form.

The following options are used for selecting the target body of the Boolean and for undoing the selection:

SelectBody

<B>

Select solid to create Boolean

CancelAllBodyInScene

<D>

Cancel selection of solid for Boolean creation