Trajectory of Sweep

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You can define different elements as trajectory, e.g. 3D profile, 3D path, edge, face, surface, etc.

Sweep3dDlgPath

Selecting trajectory

After defining the contour, the system automatically activates the option for the trajectory path selection.

SweepTrajectory1

Once a trajectory is selected, the operation confirmation icon AutomenuOk1 becomes accessible. The specified data is already enough to create the operation. The selected contour will be swept from its current position along the trajectory Perpendicular to the trajectory or Parallel to the source contour.

Reverse direction

In cases where the original elements of the trajectory have an incorrect direction and it is not possible to flip them (for example, an edge of a body), then you must use the Reverse direction FlipDirection option.

Sweep3dDlgPath1

Trim trajectory

SweepBody6

Trim trajectory is used when the original path object cannot be changed, but the path itself needs to be shortened. The size of the trimmed parts is set from the beginning or end of the path.