Array of 3D Elements by Points

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ArraybyNodes

3D Model > Operations > Array > Array by Points

Assembly (3D) > Assembly > Array > Array by Points

Sheet Metal (3D) > Advanced > Array > Array by Points

Surfaces > Advanced > Array > Array by Points

Primitives > Advanced > Array > Array by Points

Support Geometry > Copy > Array > Array by Points

Keyboard

Textual Menu

<3AN>

Operation > Array > Array by Points

The command creates arrays, using the selected set of 3D points for positioning of elements.

In order to create an array by points, perform following steps upon calling the command:

1.Choose a type of the array to be created (ArrayConstructions24x24 array of constructions, ArrayOperations24x24 array of operations, ArrayBodies24x24 array of bodies, ArrayFaces24x24 array of faces, ArrayFragments24x24 array of fragments);

2.Select source objects of the array;

3.Select a base point;

4.Select target points (separate or arrays);

5.Apply limitations (optional step);

6.Define optional parameters of the array (optional step);

7.Confirm the operation (AutomenuOk1 in the automenu or in the header of the parameters window).

 

The number of source object's copies is defined by the number of selected target points. Copies are positioned by coinciding the base point with target points. The resulting copy is positioned in relation to the target point in the same way, as the source object is positioned in relation to the base point.

16.PointsParametersExtended

Base Point

Base Point can be selected upon activation of the eponymous input box, which is located in the General Parameters tab of command's parameters window. The input box is connected to the following automenu option:

Select1DirectionArrayStart

<S>

Select point of source position

Activating the input box activates the automenu option and vice versa. In result, filters for selecting GTFPoint20x20 points become active on the filter toolbar, so you can select mouse left the desired object in the 3D scene or in the model tree. An icon representing a type of a selected element, its name and name of its parent operation (in case of selecting a geometric entity) are displayed in the Base Point input box. You can Clear Clear the selection, using the button located in the right side of the input box.

Base point can be selected on the source object or at any arbitrary position in the 3D scene. The only condition is that it shouldn't coincide with any of the selected target points.

Target Points

You can select individual points and whole arrays of 3D nodes as target points. It is possible to select a whole array and some of its particular elements at the same time. In will result in creating two copies of the source object at such points. If you need to create several copies at the same individual point, select such point several times.

Individual points can be selected upon activation of the Target Point list, which is located in the General Parameters tab of command's parameters window. The input box is connected to the following automenu option:

Select1DirectionArrayEnd

<T>

Select point of target position

Activating the list activates the automenu option and vice versa. In result, filters for selecting GTFPoint20x20 points become active on the filter toolbar, so you can sequentially select mouse left any number of points in the 3D scene or in the model tree. An icon representing a type of a selected element, its name and name of its parent operation (in case of selecting a geometric entity) are displayed in the Target Point list.

Arrays of 3D nodes can be selected upon activation of the Array of Nodes list, which is located in the General Parameters tab of command's parameters window. The input box is connected to the following automenu option:

SelectNodesArray

<A>

Select Array of 3D Nodes as Target Points

Activating the list activates the automenu option and vice versa. In result, filters for selecting FilterArrays20x20 arrays become active on the filter toolbar, so you can sequentially select mouse left any number of arrays in the 3D scene or in the model tree. Only arrays of 3D nodes can be selected. An icon representing a type of a selected array and its name are displayed in the the Array of Nodes list.

The Target Point and Array of Nodes lists can be managed, using buttons located in the right side of each list: MenuDown Expand, MenuUp Collapse, DeleteElementFromTheList Delete Element from the List (deletes the selected row of the list), Clear Clear (deletes all objects from the list). You can also clear both lists at once, using the following automenu option:

3DPathLastDelete

<K>

Cancel points selection

Topics in this section:

Edit Array of 3D Elements by Points

See Also:

Types of Arrays of 3D Elements

Classes of Arrays of 3D Elements

Limitations and Exclusions in Arrays of 3D Elements

Optional Parameters of Arrays of 3D Elements

Dynamic Preview

Preview of Operation Result

Common Parameters of 3D Elements