Command call:
Icon |
Ribbon |
---|---|
|
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Keyboard |
Textual Menu |
<ERO> |
Edit > Draw > Roughness |
The command can be used for editing roughness designations.
Upon calling the command, the following automenu options are available:
<*> |
Select All Elements |
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<Esc> |
Exit command |
You can select a single roughness designation using or multiple designations. <Shift> + adds an element to selection, <Ctrl>+ deletes an element from selection.
Upon selecting multiple designations, following automenu options become available:
<*> |
Select All Elements |
|
<P> |
||
<Alt>+<P> |
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<Del> |
||
<Esc> |
Cancel selection |
See the Multiple 2D Elements Editing section.
Upon selecting a single roughness designation, the options described in the Roughness in Drawing and Roughness in 3D Scene (depending on whether a 2D or 3D roughness is selected) become available in the automenu, as well as following options:
<*> |
Select All Elements |
|
<P> |
||
<Alt>+<P> |
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<I> |
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<Del> |
||
<Esc> |
Exit command |
If a roughness designation is snapped to an arbitrary point or to a 2D node with offsets, then, upon selecting such designation in the editing command, it starts following the cursor in all directions. If a roughness designation is snapped to a line, then, upon selecting such designation in the editing command, it starts following the cursor along such line. In both cases, you should then re-define the position of the designation in the same way as when creating a new one. If a roughness designation is snapped to a 2D node without offsets, then, upon selecting such designation in the editing command, it keeps its position. An existing snapping of roughness designation to an object of any type can be canceled by pressing anywhere within the window, which the designation is selected in, or using the following automenu option:
<К> |
Break relations |
Upon canceling the snapping, you should re-define the position of the designation in the same way, as when creating a new one.
See Also: